![]() ![]() ![]() Unfortunately, it sounds like the project is some way off, with Auty confirming the studio is still "very early" in production. Senior game designer Andy Schmoll added the team has been "exploring new and innovative tech and ideas" as part of the design process, "as well as features and elements from the other Splinter Cell titles". "20 years later," creative director Chris Auty continued, "we can look back at the plot, the characters, the overall story of the game make some improvements - things that might not have aged particularly well, small things - but the core of the story, the core of the experience will remain as it was in the original game." Little has been said about the project since then - aside from a job listing promising an updated story for a "modern-day audience" - but Ubisoft has now offered a fleeting update on its development during its 20th anniversary video.ĭuring a conversation between key members of the development team at Far Cry 6 studio Ubisoft Toronto, associate level design director Zavian Porter explained the goal of the project is to create a "top tier-remake to push quality as much as possible that should help us set a good foundation for the franchise going forward". ![]() Watch on YouTube Splinter Cell – Celebrating 20 Years of Stealth Action. ![]()
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